i am reviewing some of the designs in my project.
i have a planet theme so the character will be able to walk across them and interact with the planet it self by rotating it and seeing a new side to it. i did this because of the monument valleys perspective-change.
atmosphere; i did the atmophere that is diffrent on each planet because i wanted to be diverse.
in-game rewards because i wanted to the player to be able to find alternative and intresting ways/roots to get tho the next stage with a full scoor.
bridge and laders; to be able to cut a bridge and use it as a lader if you cut it and open up alternative rutes.
background; can be changed by mowing the moon and it can change the time of day and ill sometimes effect planets.
No comments:
Post a Comment